WIND
6Fortune Chariot
Archetype:
Valkyrie
ATK:
1000
DEF:
2000
View:
3415
(This card is also always treated as a "Valkyrie" card.) Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.
Fortune Chariot — Power Evaluation
Final Score: 45 ± 8 · Confidence: Medium
- Intrinsic: 46 · Deck: 45 · Meta: provisional
- Primary role: Utility · Secondary: Recovery/Recursion
Why it scores here
Fortune Chariot does not score on its 1000 ATK or 2000 DEF; its points come from what the text lets it do. Its once-per-turn equip can attach it to a Fairy monster and redirect destruction from battle or card effects onto itself, and its second option lets it Special Summon itself from the field, so it can be redeployed. Its access is limited by the requirement for a Fairy monster on the field, and the recorded evidence has no boards, so the combo and resource axes stay low. The 9 decks (mostly Ancient Gears) confirm it is played, which supports accessibility and portability but does not by itself make it strong.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Needs a Fairy monster on the field to equip, and no searcher or starter route is in the evidence; it is live in 9 decks across 4 archetypes, so it is not a niche pick (verified text, observed deck count). |
| Combo & Conversion | 30 | Zero recorded combo boards, so it converts nothing beyond the equip itself; the equip and protection are text-only (inferred from text, combo data total 0). |
| Resource Economy | 25 | No card advantage, draw, or GY refuel; the Special Summon option re-uses the card as tempo, not as extra cards (verified text). |
| Effect & Interaction | 40 | No negation or removal; the destruction redirect is a soft protective effect that a Fairy-targeting interaction can disrupt (verified text, inferred). |
| Material Utility | 45 | A Level 6 WIND Fairy body that stays a 1000/2000 monster even if its effects are negated; usable as generic material but not a clean fit (verified stats, inferred). |
| Resilience & Flexibility | 50 | It can move from the equip position back to the field via its Special Summon option, giving two field spots, but it has no GY recursion (verified text, inferred). |
| Deck-Building Efficiency | 65 | One copy is the norm (avg 1.22, max 2 across 9 decks), it has no garnet or lock, and its restriction is only the Fairy target requirement (observed deck copies, verified text). |
Calculation
Weight profile: 0.7 Utility + 0.3 Recovery/Recursion. Intrinsic ≈ 46, Deck ≈ 45, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Redirects battle or effect destruction from an equipped Fairy onto itself (verified text)
- Can re-deploy itself from the field via its Special Summon option (verified text)
- Live in 9 recent decks across 4 archetypes, mostly Ancient Gears (observed)
Weaknesses
- Requires a Fairy monster on the field before the equip can be used (verified text)
- No recorded combo boards or guides, so its conversion value is text-only (observed gap)
- Its direct-attack option halves the battle damage (verified text)
- No card advantage, search, or GY recursion (verified text)
Counters / choke points
- Negating the equip or Special Summon effect (inferred from text)
- Removing the Fairy target before the equip resolves (inferred from text)
Best use
Utility: protective equip for a Fairy monster, with a self re-deploy option. Decks: Ancient Gears (4 of 9 decks), Valkyrie (2 of 9 decks), Blackwings (2 of 9 decks). Suggested copies: 1.
Evidence & gaps
- Verified: Once-per-turn choice: equip to a target Fairy monster, or unequip and Special Summon it (card text); Destruction from battle or card effect is redirected to this card (card text); Direct attack by the equipped monster halves the battle damage dealt (card text); Stats are 1000 ATK / 2000 DEF, Level 6, WIND Fairy Union Effect Monster (card data); Legal in TCG, OCG, MasterDuel and DuelLinks (card data)
- Observed: Appears in 9 recent decks across 4 archetypes: Ancient Gears 4, Valkyrie 2, Blackwings 2, none 1 (deck data); Average 1.22 copies per deck, max 2 (deck data); Most common partners are Ancient Gear cards at 44-67% co-occurrence (deck data); Zero combo boards and zero guides recorded (combo data, guide data)
- Inferred: The Fairy-target requirement limits when the equip is usable (from text); Re-deploy via Special Summon gives tempo and a second field spot, but no extra cards (from text); Its value comes from protection and re-use, not board conversion (from text, no combo evidence)
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from the 9-deck sample only






